Company
A consciousness-technology company and storytelling studio that builds:
- Sacred tools
- Consciousness tech
- Narrative mythologies
- Transformational protocols
We bridge mysticism and mechanism.
We build products and properties that shift perception, restore self-authorship and evolve consciousness.
Architecture
- The Protocol — daily simulation system (tool, notebook, app, or ritual kit)
- The Manual — The Book of Simulations, user-facing scripture/training
- The Platform — content, brand, case studies, interviews, library of Alexandria
- The Book (Simulations) — a metaphysical novel-biopic that initiates the reader
- The Series/Film — visual mythos expansion (à la Matrix, Inception, Alchemist)
- The Holding Company — The Simulation Company = umbrella for all IP, brand, licensing, and evolution
DNA
1. A Metaphysical Operating System
Like Apple, but for consciousness. Simulations is the OS. Each extension is a layer: apps, media, protocols, rituals.
2. A Transmedia Mythos
Like Star Wars or Marvel, but spiritually real. The book is canon. The film is expansion. The protocol is application. The testimonies are witness. The reader becomes the character.
3. A Liberation Engine
Not merely a business, but a liberation mechanism.
The "product" is sovereignty.
The “offering” is remembrance.
The “ROI” is consciousness evolution.
Product
1. The Simulation Notebook
The analogue simulation ritual system
- Guided template to run 100+ simulations
- Paper-first for intentionality and somatic presence
- Ships as an elegant physical product ($50/book)
- Think: The Artist’s Way meets The Daily Stoic, but for personal reality engineering
Timeline: Ready to launch within < 6 months
Use Case: Morning clarity, decision-making, rewiring identity
2. Simulating (Mobile Beta App)
The real-time consciousness protocol in your pocket
- Interactive simulation journeys (chat-style interface)
- Based on the current Typeform beta (proven effective)
- Light, low-code daily access (15-minute rituals)
- Future vision: AI-assisted simulation guide.
Options:
- Mobile web-app now → native app later
- Optionally skinned as a chatbot/character (Oracle/Self)
Timeline: Launchable MVP within < 18 months
Use Case: Inner clarity, decision confidence, emotional alchemy
3. The Simulator (Hardware Device)
The handheld portal for self-guided simulation journeys
- A physical device (like a spiritual Walkman or Tamagotchi)
- Lets users enter 60–90 minute immersive simulation journeys (albums)
- Click-based control: 1-click to pause, 2-click to repeat, 3-click to pivot
- Audio scenes/modules are preloaded—user flows through simulation stages
- Sessions can be voice-recorded for integration or review
- Feels tactile, sacred, and personal—no apps, no distractions
Timeline: Prototype feasible within 5+ years
Use Case: Deep trance sessions, rituals, offline retreats, soul therapy
Future & IP Media Universe
1. The Book of Simulations (Guided Manual)
- Scripture meets protocol
- Instructional and self-guided
- Core methodology taught and shared
- Can live standalone or alongside the notebook/software
- Ships as digital PDF or premium hardcover
Timeline: 1-2 years. Write & launch in parallel with notebook/software
2. Simulations (Biopic/Novel/Film)
- The master narrative
- Semi-autobiographical, mythic memoir
- Trojan Horse that births the universe
- Simulation Method discovered in the story (treasure/elixir of life/philosopher’s stone)
- Film/series as Phase 2 after narrative seed is ready
Timeline: 3–5 years. Do not force. Protect the code.
Long-Term Visions
Inspired by:
- Rockstar Games — 3–5 founders, slow mythic world-building, multi-generational commitment.
- Moleskine — minimal, analog-first, timeless design
- sup.xyz — digital identity + interactive protocol experiences
- Resident Advisor — a consciousness / simulation culture library for the world
- Animus (Assassin’s Creed) — simulation as a gateway to parallel identity and memory
10-Year Dream
Build the first video game where the goal is not to escape life— but to rewrite it.
Imagine:
- An Animus-style simulator where players explore alternate lives and timelines
- A video game that guides spiritual transformation
- Missions ands quests for soul-evolution
- Blurred lines between entertainment, education and initation
- Conscious immersion that leaves you more yourself, not less